Elias Wick - Dissolve
About
Elias Wick - Dissolve is a set of materials and functions that helps you easily incorporate dissolve effects into your project. It consists of five post-process materials and two material functions. These shaders are user-friendly, allowing you to interactively adjust the effects by tweaking material parameters. Modifying the effects is a quick and straightforward process, taking only a few seconds.
Shader information, parameters and showcase video:
- Dissolve
- Disintegrate
- Bumpy World
- Loading
- Noise
Dissolve introduces a fantastic solution to effortlessly add dissolve effects into your Unreal Engine projects. Unleash the creative potential of five distinct post process materials and two material functions, providing you with a versatile toolkit to seamlessly integrate amazing dissolve effects to your assets and environments. These assets have been developed exclusively for Unreal Engine 5. However, they can be ported to work in Unreal Engine 4.