$39.99

Grid Shader

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Grid Shader

$39.99
0 ratings

About

This grid shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.

Grid parameters:

Base

  • Texture: Controls the grid texture.

  • Enable World Aligned Texture: Enables world space tiling.

  • Enable Color Overlay: Enables a grid color overlay.

  • Enable Texture Fade: Allows the grid texture to fade into a solid color at a specified distance.

  • Enable Fresnel: Enables a fresnel effect.

  • Fresnel Banding: Controls the fresnel banding.

Color

  • Overlay Color: Controls the overlay color.

  • Border: Controls the border color (RGB channel).

  • Cross: Controls the cross color (R channel).

  • Square Set 1: Controls the top left and bottom right square color (G channel).

  • Square Set 2: Controls the top right and bottom left square color (B channel).

Fade

  • Color: Controls the fade color.

  • Range: Controls the distance at which the texture starts fading.

  • Offset: Controls the distance at which the texture is completely faded.

Tiling

  • Tiling: Controls the world space tiling.

  • U Tiling: Controls the U tiling.

  • V Tiling: Controls the V tiling.


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This shader works in both Unreal Engine 4 and Unreal Engine 5. Installation guide is included.

Files
4
Materials
2
Material Functions
1
Textures
1
Size
216.4 KB
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