Tiles Shader
$19.99
$19.99
https://schema.org/InStock
usd
Elias Wick
About
This tiles post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Tiles parameters:
Tiling & Offset: Controls the UV tiling and offset. RG = Tiling, BA = Offset. (Use a negative tiling value to flip the UVs.)
Rotation: Controls the rotation angle and anchor point position. R = Angle, G = Anchor point U axis, B = Anchor point V axis. (Use degrees for rotation angle)
This post process shader works in both Unreal Engine 4 and Unreal Engine 5. Installation guide is included.
Files
3
Materials
2
Material Functions
1
Size
242.9 KB
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