Transform Shader
$29.99
$29.99
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usd
Elias Wick
About
This transform post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Transform parameters:
- Tiling & Offset: Controls the UV tiling and offset. RG = Tiling, BA = Offset. (Use a negative tiling value to flip the UVs.)
- Rotation: Controls the rotation angle and anchor point position. R = Angle, G = Anchor point U axis, B = Anchor point V axis. (Use degrees for rotation angle)
- Skew Horizontally: Controls the horizontal skew.
- Skew Vertically: Controls the vertical skew.
- Background Color: Controls the background color.
- Enable Tiling: Enables tiling.
This post process shader works in both Unreal Engine 4 and Unreal Engine 5. Installation guide is included.
Files
3
Materials
2
Material Functions
1
Size
245.6 KB
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