$19.99

Vignette Shader

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Vignette Shader

$19.99

About

This vignette post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.

Vignette parameters:

  • Enable Vignette Texture: Enables a vignette texture instead of using the default round vignette.

  • Radius: Controls the vignette radius.

  • Hardness: Controls the vignette hardness.

  • Texture: Controls the vignette texture.

  • Tiling & Offset: Controls the UV tiling and offset. RG = Tiling, BA = Offset. (Use a negative tiling value to flip the UVs.)

  • Rotation: Controls the rotation angle and anchor point position. R = Angle, G = Anchor point U axis, B = Anchor point V axis. (Use degrees for rotation angle)


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This post process shader works in both Unreal Engine 4 and Unreal Engine 5. Installation guide is included.

Files
4
Materials
2
Material Functions
1
Textures
1
Size
296.2 KB
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